Run On Server stopped working

I dont really know how to explain it, maybe is checked a box I should not have but for the life of me I can’t figure out what happened. I had a prototype game working and then all of a sudden the Run on Server replication function on all my clients stopped working, I could really use some help as I have been fighting to get this back to working order for a day now and its a huge waste of time…

Let me emphasize it was working, and the blueprint was not changed…