How do I turn off the collision of my root component in Blueprints?
I have a BP that consists ONLY of one component, a destructible mesh. After it is destroyed I'd like to turn it's collision off while it's fracturing. If I get a set collision enabled node attacked to the component and set it to no collision it Doesn't work. i'm guessing it's because it's the root? How do i get around that that without adding more components/ If the destructible isn't the root it won't work.....
This is a known issue that was reported with UE-7162. This issue is currently backlogged and there is no time frame for when this will be looked into further at the moment.
answered Mar 31 '15 at 03:20 PM
Tim Hobson ♦♦ STAFF
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