Can not include header file
I guess this is a question with a rather easy answer but I can't seem to figure it out by myself.
I am modifying some engine code (see my question about Java code) and want to include a class from my project to call a function of it. So I have an engine class
and putting the path to this file (
in the output logs.
Do I have to specify extra include directories for the UnrealBuildTool?
I have the strong feeling that either my environment is not setup correctly or I am doing something very bad. Any ideas on that?
answered Jun 24 '15 at 02:21 PM
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