RPG Leveling System, Skill Trees, Party Companions
I am new to UE4, are there any tuts or blueprint walkthroughs for an RPG style character leveling system, Skill trees, or party companions? These are all things that I would be interested in incorporating into my project! Thank you ahead of time, and sorry if this is an overly noob question.
asked Mar 27 '14 at 10:33 PM in Blueprint Scripting
I don't think that currently there are any specific Unreal Engine 4 tutorials regarding this. It's still very early days in this regard for the type of tutorial content available.
(No such thing as a noob question, if you have asked it someone else is probably wondering but afraid to ask!)
answered Mar 27 '14 at 10:37 PM
You might want to check out Articy:Draft by nevigo if you are in the process of designing skill tree and party content. It's great for that.
Hopefully, given the exposed source code and friendly devs, someone will make an API for articy to UE4 in time.
Anyway, within UE4, before you make those things you have to learn about - Saving var values as data on disk (or you'll only be able to level up within one game session) - UI, especially text and text inputs (like user enters character name) - Comparing the input string to see if it's valid and otherwise matching it during run-time - Conditions for figuring out which exp. level is current or next or which skill - States and switches for changing anything relevant based on what level is current
answered Mar 27 '14 at 11:30 PM
Follow this question
Once you sign in you will be able to subscribe for any updates here