Steam Overlay Isn't Working in Shipping Build
When I package my game for shipping the Steam overlay doesn't work. I seems as if it isn't enabled. It works fine in the editor and in the stand alone version but for some reason when I package it for shipping it doesn't show up.
Is there additional steps I need to take in order for the Packaged game to work with Steam SDK?
Here are my config files: https://www.dropbox.com/sh/uggfv6x0d42ncw3/AAComNCgijTWL2D_MB3_KmZqa?dl=0
asked Mar 26 '15 at 07:57 PM in Packaging & Deployment
I am not a 100% what you means by setting up SteamOnlineSubsystem. I followed both Unreal's and Rama's guide to integrating Steam SDK. But like I said the Overlay and everything works great as long as you don't package the game with the shipping configuration.
As for the App ID I am currently using 480, the default developer ID. I don't know if this is a problem.
I looked at the config files for the packages game and they appear to be exactly the same as the config files in the editor.
Follow this question
Once you sign in you will be able to subscribe for any updates here