Static Mesh looks duplicated
Hello, I'm new in UE4 and I'm having a problem with my static meshes, it's looking like duplicated. I don't know if it's a mesh problem, or it's an option in UE4.
Here's a print from the object, it's happens only when I'm far from them.
Could someone help me?
Thanks and sorry for the bad English.
asked Mar 27 '15 at 02:38 PM in Rendering
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