Hey Guys,
I just ran into a little issue and don’t really know how to fix it. As I created a weapon blueprint that is supposed to be there for managing how many bullets there are in the weapon, the particle effects etc. But for some reason it doesn’t do anything, so my first thought was that I might have to have some way of commuunication between my hero blueprint and the weapon blueprint…
This thought is based on my previous weapon concept in which the hero blueprint managed all the bullets etc, which worked fine… for some reason though It just won’t work when I have a seperate blueprint for it.