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Accessed None in Animation

I'm getting this error, is there something wrong with this blueprint?: Error Accessed None 'CallFunc_GetPlayerCharacter_ReturnValue' from node Event Blueprint Update Animation in blueprint MyAnimation

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asked Mar 27 '15 at 10:03 PM in Blueprint Scripting

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Gunnar0
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avatar image Gunnar0 May 13 '15 at 09:35 PM

This no longer concerns me but if we could get an answer for the public I think that would be great.

avatar image Gunnar0 Sep 08 '15 at 11:12 PM

Anyone know?

avatar image xulture Sep 09 '15 at 12:19 AM

I was wondering about these too, I guess some IsValid? after return from "Try Get Pawn Owner", before anything else, could fix it..?

avatar image Gunnar0 Nov 06 '15 at 03:22 AM

Still no one?

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