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How do I fix BSP distortion and Holes?

In my map I'm building, I have a structure with a triangular roof. I duplicated the roof and set it above the original and I got this problem:alt text

I then made grabbed a new BSP from the list and made it smaller and placed it on the top of the triangle and made it subtractive and I got this: alt text

Is there anyway to fix this at all? ( btw, I'm just starting out in unreal and I have much to learn) Also, I'm running windows 10 on my Mac Air...

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asked Mar 27 '15 at 10:09 PM in Bug Reports

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MIKKAZX
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Hi MIKKAZX,

This is a known issue and has been reported as UE-12157. Unfortunately at present there is no known workaround.

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answered Mar 30 '15 at 07:27 PM

avatar image MIKKAZX Mar 31 '15 at 03:11 AM

No worries, thanks anyway :)

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