Does the number of hulls in collision affect performance?
So if I set the Max Hulls to 24 instead of the default 4, how much does it affect overall performance?
asked Mar 27 '15 at 11:15 PM in Using UE4
As a general rule the simpler the collision the better performance you will get out of it. You should really consider importing your meshes with a custom collision as the engine rarely auto-generates good collisions.
You're not going to notice any drop in performance from 1 object with lots of collisions but you will notice it if you have tons of objects with poorly optimized collision.
answered Mar 27 '15 at 11:29 PM
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