when i play my game some meshes are flickering more like it go invisible and back visible how to fix that?
Thanks in advance,
asked Mar 28 '15 at 12:58 AM in Rendering
Select your mesh. Or if it's a component in a BP select that. Go to the details panel and look for the render tab. Find the "bounds" setting. Turn it up a bit. :)
Hope that works! Good luck!
answered Mar 28 '15 at 02:25 AM
Been looking for a solution for some time on this. Setting a higher bounds value works great:) //\/\
answered Jun 04 '18 at 04:26 AM
Try to delete all collider on your physic skeleton
answered May 19 '19 at 06:43 PM
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