Why doesnt my player see global post processing in PIE?

I’ve never had this problem but…
I have a global post processing volume around the map. When in the editor it work fine. But when I play game it doesn’t show up.
Is it a possible setting in my character BP that did this?
I’m using 4.6 and in project settings mobile HDR is checked.
I have played with the camera component some in the players bp but there is no other post processing.

Anyone help?

This was simple. If you’ve set setting similar to one’s in the post processing volume IN the player character camera then well…it doesn’t work. Problem solved.