Crouch Backwards makes Lag!
I would like to report that something strange is happening with already implemented Crouch or "New Editor Window" Hmm how to start: ok I have Simple Crouch setup you can see in pictures Every thing is Working great in "Selected Viewport " i can Crouch on all directions without problem.
But if i try to open game in "New Editor Window" Crouch starts to behave Weird or window .. if you Press Crouch and Backwards you Get Huge Lag spikes.. if you Crouch and tap button S what is backwards for me game in "New Editor Window" is lagging you can test that by moving mouse Fast and then Doing Crouch + Backwards Taping Combination Its Doing that On or Off Network ,, but Just in New Editor Window.. Sometimes Editor Even Crashes ...
Thanks for the heads up, Positivity. I was also able to use CTRL+S in a play in new window session to see performance issues, so this has been logged as issue UE-14600.
It looks like a conflict with keybindings, so as a workaround, you could change the "save all levels" keyboard shortcut to something else, if you really want to test out backwards crouching in the Play in New window :) Or you could temporarily bind something besides the CTRL key to crouch.
answered Apr 09 '15 at 07:53 PM
BigJMoney ♦♦ STAFF
hey John thnx for feedback.
I Added all my Logs and Dumps in Attachment ...
Yes my Project is all blueprints Only .. and I was working all the time on Newest Version of engine starting with 4.6.1 I update my engine all the time there is Update .. The Crouch Lag i noticed On 4.7.3
answered Apr 09 '15 at 08:41 PM
Follow this question
Once you sign in you will be able to subscribe for any updates here