Rotate Beam Particle Effect in Cascade

Hi, I have a particle effect with a beam emitter among others. I need to rotate the beam in cascade to point vertically up in cascade along the Z axis. The ‘Emitter Rotation’ in the ‘Required’ tab of the beam emitter don’t seem to do anything.

Any help would be appreciated, thanks.

Did you figure this one out? I am having the same problem.

Oh mate I did this like aaaages ago. I believe I rotated it using some X Y Z values inside the properties for the the beam. I’ll have a look when I get a chance and let you know if you’re still stuck.

Oh mate I did this like aaaages ago. I believe I rotated it using some X Y Z values inside the properties for the the beam. I’ll have a look when I get a chance and let you know if you’re still stuck.

I’m stuck :confused: I have a beam bent using tangents. I’d like the beam to maintain its shape while spinning around the central axis (x). I’m thinking I have to use the orbit module, but I’m not having any luck.

88816-beam.jpg