Ragdoll and then return to normal
Hi, i want my character to ragdoll and then simple go back to normal within 5 seconds using E Key.
However, when i ragdoll my character mesh get seperated from root and i have no idea how to restore it back to normal as it was before the ragdoll.
using "Attach To" crashes the engine.
so any other help?
asked Mar 29 '15 at 01:36 AM in Blueprint Scripting
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