Hi, I'm trying to make a Procedural Building in blueprints. I watch a but of the Procedural Map Tutorial that Epic did and I was able to do a floor and also add levels. So it can have multiple floors. But I am trying to figure out how to add walls to each level. But also be able to change them individually to make each building unique. I know I need to make a Array of all the Instanced mashes. but I don't know how to add them to the sides of floor instanced mesh.
Here is the pic of what I have in game
And here is my blueprint
asked Mar 29 '15 at 06:56 AM in Blueprint Scripting
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