Move a blank pawn with WASD C++
I'm trying to move a pawn using the WASD keys. I am using the following code:
It compiles and runs just fine, and works perfectly on a Character-type pawn. However, movement controls do not work when applied to a blank pawn. Am I missing something obvious?
asked Mar 29 '15 at 11:31 PM in C++ Programming
Ehm, if i'm not mistaken, the Pawn class in comparison with the Character class lacks the MovementComponent. That's why you can't move the Pawn. :X
answered Mar 29 '15 at 11:51 PM
Follow this question
Once you sign in you will be able to subscribe for any updates here