Push rigidbodies with player pawn?

Hello! I’ve created a custom spectator pawn so I don’t fly around so fast. What I’d like to do now, is be able to push objects around. Say I have a cube that simulates physics, I’d like to be able to run into it and push it over or make is slide. I’ve tried simulating physics on my pawn, but then he falls through the floor, which is odd considering the pawn detects collisions initially. Any help is greatly appreciated :smiley:

Well, figured that one out too. All I had to do was add RadialForce Component to my pawn!!!