x

Search in
Sort by:

Question Status:

Search help

  • Simple searches use one or more words. Separate the words with spaces (cat dog) to search cat,dog or both. Separate the words with plus signs (cat +dog) to search for items that may contain cat but must contain dog.
  • You can further refine your search on the search results page, where you can search by keywords, author, topic. These can be combined with each other. Examples
    • cat dog --matches anything with cat,dog or both
    • cat +dog --searches for cat +dog where dog is a mandatory term
    • cat -dog -- searches for cat excluding any result containing dog
    • [cats] —will restrict your search to results with topic named "cats"
    • [cats] [dogs] —will restrict your search to results with both topics, "cats", and "dogs"

Office Holiday

Epic Games' offices will be on holiday from June 22nd to July 7th. During this period support will be limited. Our offices will reopen on Monday, July 8th. 

How to configure a homing projectile?

I'm trying to turn a projectile into a homing projectile at runtime in a function.

What parameters need to be filled in order for an actor with a Projectile component to home in on a target?

I've done the following:

  1. Assign a default non-zero homing acceleration magnitude.

  2. Set "Is Homing Project" to true at run-time.

  3. Assign a homing target at run-time.

I tried reading another question from the answer hub, but I don't think I'm missing anything from it.

Any help or suggestions would be greatly appreciated!

blueprint for LERP to Player function

Product Version: UE 4.7
Tags:
beginlerp.png (422.0 kB)
more ▼

asked Mar 30 '15 at 01:03 AM in Blueprint Scripting

avatar image

terrehbyte
51 2 3 7

(comments are locked)
10|2000 characters needed characters left
Viewable by all users

2 answers: sort voted first

It turns out that there wasn't a problem at all! Its existing velocity was simply too great to overcome, so I reset the velocity back to 0,0,0 before setting "Is Homing Projectile" to true and then it propelled itself to its target as it would normally.

more ▼

answered May 04 '15 at 07:15 AM

avatar image

terrehbyte
51 2 3 7

avatar image Imagine-Games Jun 18 '17 at 06:12 PM

thanks, i was fighting with this for a while

(comments are locked)
10|2000 characters needed characters left
Viewable by all users
more ▼

answered Feb 17 '19 at 08:27 PM

avatar image

grawdevianna
1 1

(comments are locked)
10|2000 characters needed characters left
Viewable by all users
Your answer
toggle preview:

Up to 5 attachments (including images) can be used with a maximum of 5.2 MB each and 5.2 MB total.

Follow this question

Once you sign in you will be able to subscribe for any updates here

Answers to this question