I've followed the Lighting Quick Start guide here: https://docs.unrealengine.com/latest/INT/Engine/Rendering/LightingAndShadows/QuickStart/index.html
and tried to recreate the level. However the results I'm getting are very different from those pictured. My main issue is the shadows that are being produced. Here's the result:
What's causing this? I've followed the tutorial step by step and only changed the position of the various meshes since the metric system has changed since it was published.
asked Mar 30 '15 at 03:23 AM in Rendering
Have a look at our Lighting Troubleshooting guide here: wiki.unrealengine.com/LightingTroubleshootingGuide
You should just need to adjust the lightmap resolution for the meshes in question.
answered Mar 31 '15 at 02:26 PM
Tim Hobson ♦♦ STAFF
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