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Weird shadows

Hello,

I've followed the Lighting Quick Start guide here: https://docs.unrealengine.com/latest/INT/Engine/Rendering/LightingAndShadows/QuickStart/index.html

and tried to recreate the level. However the results I'm getting are very different from those pictured. My main issue is the shadows that are being produced. Here's the result:

alt text

What's causing this? I've followed the tutorial step by step and only changed the position of the various meshes since the metric system has changed since it was published.

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asked Mar 30 '15 at 03:23 AM in Rendering

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Swiftle
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Have a look at our Lighting Troubleshooting guide here: wiki.unrealengine.com/LightingTroubleshootingGuide

You should just need to adjust the lightmap resolution for the meshes in question.

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answered Mar 31 '15 at 02:26 PM

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Tim Hobson ♦♦ STAFF
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