Hello!
I’m currently working on a 2D based game that will have a lot of focus on AI. I’ve been studying a couple of different way to implement pathfinding for the AI, but I’d like to know if UE4 have native support for pathfinding via navmesh or equal in 2D.
Anyone who knows anything about this and/or can supply a tutorial och documentation how the implementation would look like?
Regards
FreeSirenety