2D pathfinding, does ue4 support it?

Hello!

I’m currently working on a 2D based game that will have a lot of focus on AI. I’ve been studying a couple of different way to implement pathfinding for the AI, but I’d like to know if UE4 have native support for pathfinding via navmesh or equal in 2D.

Anyone who knows anything about this and/or can supply a tutorial och documentation how the implementation would look like?

Regards

FreeSirenety

Use it the same way like you would in 3D. You can attach Invisible 3D Blocking Volumes to your 2D Assets. Theres is just a Third dimension but you dont have to care about it (at least not much).