Is there any built in flying pathfinding in UE4?
I was about to start coding some helicopter AI - and then it occurred to me that something similar may already exist in UE4.
I've seen that characters can be tagged to allow swimming / flying. Is there any 3D volumetric pathfinding stuff I can use? My prototype need only be very basic.
asked Mar 30 '15 at 10:09 AM in Blueprint Scripting
Asher S Einhorn
There's no 3D/free pathfinding/pathfollowing in UE4 yet. We do have it in our backlog, but I don't think we'll be able to start working on it this year.
answered Mar 30 '15 at 11:28 AM
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