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What should be included in my Cover System marketplace submission

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So this is a bit of an open ended question - I apologize for that.

I want to submit my cover system for the marketplace. It's coded entirely in Blueprints so in this way it would be like the ledge hang submission.

The thing is - I don't know what to include.

At the moment it has:

  • A dynamic cover volume complete with construction script that allows smart scaling and replaceable geometry

  • A base class interface so that both AI's and player controlled characters can interface with these volumes

  • Cover AI that uses the volumes

  • Squad manager AI that handles tactical retreats and dynamic move orders

  • An animation state machine that works for both player and computer controlled characters

There is a lot I want to do to the project - for example I want the AI to attempt to flank you, I want there to be more behavioural overrides for the AI and so on.

The thing is I need to clean it all up a bit anyway, but I suddenly thought - is this overkill? should I just provide a basic version of the AI to show how to use the cover volumes and that's it? Or should I go all out?

I guess my question is - what does everyone think I should include to make this a worthy submission to Marketplace?

here is a page that shows it all off - as I said it's a little rough, that AI's quite basic right now and some stuff needs fixing up. Let me know your thoughts.

http://ashereinhorn.com/portfolio/2014/cover-based-combat-and-mission-design/

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asked Mar 30 '15 at 10:30 AM in Marketplace

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Asher S Einhorn
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avatar image LEIT Oct 12 '15 at 07:48 PM

It sounds amazing already.

avatar image othercookiejar Dec 19 '15 at 05:13 PM

Please make it happen :D

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Hi there!

So while I can't tell you what you should or should not put in your pack right now what I can suggest is this: We have a pretty active Marketplace forum with sellers and UE users who have developed a pretty great community for sharing their ideas and what they'd like to see from other content. My suggestion is to post what you have here: https://forums.unrealengine.com/forumdisplay.php?56-Marketplace and reach out to the community to see what they think. Also you can always just submit it, we do give feedback where we can when we review submissions. Even if we find that your submission isn't quite what we're looking for right now, there's always opportunity to go back, tweak it and try again.

I hope that helps!

Thanks!

Steph

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answered Jun 16 '15 at 09:17 PM

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NinjaBucket STAFF
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