How to quit game when player's health is at 0?
Hi, I'm having troubles with making the game quit when the player's health is at 0. I was wondering if anyone could help me with this, because this is very frustrating. Basically, the character's health reaches 0, but the game doesn't quit. Here's an image that will hopefully show you the mistake.
asked Mar 30 '15 at 02:11 PM in Blueprint Scripting
Something must be wrong with the IsValid or the Cast to nodes. Try debugging during the game and see if the connections light up.
answered Mar 30 '15 at 10:01 PM
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