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[Feature Request] Custom HLSL shader boilerplate

It would be super super helpful to have a content example which includes a non-material-editor shader that lets us just drop in our custom HLSL without needing to learn the intricacies of rendering in C++. Even better would be examples for both pixel and compute shaders!

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asked Mar 30 '15 at 06:23 PM in Rendering

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Hi SF -

I have entered that feature request with our team for you, for reference UE-13064.

Thank You

Eric Ketchum

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answered Mar 31 '15 at 04:02 PM

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Lovecraft_K ♦♦ STAFF
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avatar image S-ed Mar 16 '17 at 09:26 PM
avatar image Salamanderrake Aug 22 '17 at 02:46 PM

They don't publicize all the issues to the public.

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