Can't get lights shafting through exponential height fog to work on mobile. Pictures attached.

For some reason I cannot get the mobile preview to render like the selected view port render. I am using exponential height fog, with just a directional light pointing at the camera to get that light shafting effect. Anyone know how to make it render on mobile? Its kind of critical to my art direction.

Thank you!

Cool. Thank you. God rays it is then.

Light shafts on mobile are additive only, they don’t support the occlusion of fog due to performance limitations.