Search in
Sort by:

Question Status:

Search help

  • Simple searches use one or more words. Separate the words with spaces (cat dog) to search cat,dog or both. Separate the words with plus signs (cat +dog) to search for items that may contain cat but must contain dog.
  • You can further refine your search on the search results page, where you can search by keywords, author, topic. These can be combined with each other. Examples
    • cat dog --matches anything with cat,dog or both
    • cat +dog --searches for cat +dog where dog is a mandatory term
    • cat -dog -- searches for cat excluding any result containing dog
    • [cats] —will restrict your search to results with topic named "cats"
    • [cats] [dogs] —will restrict your search to results with both topics, "cats", and "dogs"

How can I use 'Crossfade by Distance' with an ambient sound using Capsule shaped attenuation?

I have a river running through the center of my map that the player can cross at any time. I am currently using capsule shaped attenuation running along the length of it to 'shape' my sound cue. This works ok but I want to enhance the audio by having a stereo sound playing when the player is further away which fades into a more spatialised mono sound as the player gets closer. I have tried to do this with a 'Crossfade by distance' node but unfortunately this node seems to just be attenuated from the center of the attenuation i.e. is a sphere rather than a capsule. Is there a way I can make the 'Crossfade by distance' node follow the attenuation shape of the Sound cue?

Thanks in advance.

Product Version: Not Selected
more ▼

asked Mar 31 '15 at 01:17 AM in Using UE4

avatar image

82 26 24 29

(comments are locked)
10|2000 characters needed characters left
Viewable by all users

0 answers: sort voted first
Be the first one to answer this question
toggle preview:

Up to 5 attachments (including images) can be used with a maximum of 5.2 MB each and 5.2 MB total.

Follow this question

Once you sign in you will be able to subscribe for any updates here

Answers to this question