This is just a simple test project but I cant get it to work,
I want to have 2 buttons on the bottom of the screen and when they are clicked they toggle the visibility of a sphere and a cube that i have in the level.
I got the widget to show on start but I dont know how to assign onclick events to the buttons to toggle the visibility of the objects.
You will need to the objects that you are wanting to hide. I have an example of which I will post a screen shot below that may help you out. In this example I have created a button click event that when clicked gets a reference to the actor that is in the level and then sets it’s visibility. I hope that this helps.