How to make AI chase and kill player when it makes contact and reloads level?

How do I make an enemy AI, who chases my character and if it touches the character, it causes him to die and start at a save spot or reload level?

I would try the node “Open Level” and put the name of the current level on Level Name for reload the level. I would also add a box (trigger) on my player character so i can use OnBeginCollisionOverlap node in blue print and attach it on “Open Level”.