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packaging errror

Hi there so i was tryong to package my game , and this error came , im clueless about it.

Program.Main: ERROR: Command failed (Result:2): C:\Program Files\Epic Games\4.7\Engine\Binaries\DotNET\UnrealBuildTool.exe pap Win64 Shipping "C:\Users\Rui\Documents\Unreal Projects\pap 4.7\pap.uproject" -noxge -rocket -NoHotReloadFromIDE. See logfile for details: 'UnrealBuildTool.txt'

Any ideas ?

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asked Mar 31 '15 at 10:49 PM in Packaging & Deployment

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Folgad0
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avatar image Ravlek STAFF Apr 03 '15 at 01:53 PM

Could you provide more of the log? Usually, the log will output some kind of callstack when there is an issue, so providing as much of the log as you can will be very helpful.

-Pete

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Hi Folgad0,

We have not heard back from you in a few days, so we are marking this post as Resolved for tracking purposes. If you are still experiencing the issue you reported, please respond to this message with additional information and we will offer further assistance.

Thank you.

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answered Apr 07 '15 at 02:29 PM

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