Dynamic shadow on large terrain

Hi,
I am new in ue4.I am creating a large map (1x1 km) with lots of static meshes.I want to light the full scene with dynamic light & shadow.I tried with directional light set to movable & checked “force no precomputed lighting” on world settings, but no luck.any help will be greatly appreciated.

Hi Shahraj,

Make sure that your Settings > Engine Scalability is set to EPIC. If not, shadows can be turned off for dynamic lights.

Are you seeing any shadows in your scene at all?

if not can you post a screenshot of your light source settings, along with a screenshot of your scene?

Thank you!

Tim

Thanks Tim, my dynamic light & shadow works perfectly…you saved my day :)…I will post question if i need further assistance.