4.7 version file cannot be read by 4.6 version
When I convert my 4.7 file to 4.6, everything that I imported in 4.7 are gone(i.e, there is nothing show on the scene if I am using 4.6 version UE4). I know this must be the reason about different versions, but if there any way that my teammates dont have to update to 4.7 and use my file with their 4.6 version UE4?
asked Apr 01 '15 at 01:58 AM in Using UE4
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