Hello again unreal world, would you know if it is possible to disable to entirely disable texture compression?
I am into a pixel art project and compression is messing some of my pixels ( even with TC Default ).
I have read somewhere that Unreal doesn’t support disabling texture compression, somehow that sounds silly so I am posting an answer here.
Okay I found an answer for now: I set the compression setting to TC_UserInterface2D things are a lot better. Still not sure whether I am losing details or not.
In order to have your sprites and texture images for 2d projects to render crisply try using the settings I have pointed out in the image below with any of your texture images.