New U4 user with a school task

Hi and thanks for reading my problem :slight_smile: my task is to :

create 2 blueprint - a spawner and a ball (basicly the default actor) and i have to set some spawn… let say 4 spawnpoint and every like 4 minute a ball will be on a spawnpoint randomly.
if all spawnpoint are used it wont summon another ball.

How will you do that? im really new and i need much help for that thanks and i hope its kind of clear ( english isnt my first language)…

In other word the UI programmer will place some spawnpoint in the map. He want that for each like 2 mintue a ball appear on a spawnpoint randomly, if all full then no more ball will appear