How can I change sun height in BP_Sky_Sphere blueprint?

It changes while editing blueprint itself, but when I override settings in details tab, nothing will happen, it just stays at 0.469228.

Any ideas of how it wont change? (it is editable in blueprint btw)

You have to remove station directory light, should be up in top default section, click to open a new file and njt select clear or none can’t quite remember choice and you will be able to change sun height

Hey popifrex,

MrAdAbsurdum is correct; find Light Source actor referred to by BP_Sky_Sphere and change its Mobility from Stationary to Movable. This can be done in Details panel under Transform, at very top, when Light Source is selected. Once that is done, BP_Sky_Sphere blueprint will be able to adjust its position.

Hope that helps!

I fixed it by removing light link to skysphere, but that might work as well, thx guys!

btw changing light attached to bp to movable does not work, it must be removed, or I missed something.

i just found out how this works. its just like MrAdAbsurdum said. But you have to rotate direcctional light, not sun height. and after rotating it click on update material in skysphere details.

Thanks guys.

information I found in this thread, lead me to find “Affects atmospheric light” in my directional light settings. Now I have full control of rotation of my directional light, instead of needing to go back and manipulate BP skysphere. Now I can have more than one sun if I want to. For a different earth kind of effect.

Regards,

how do you remove light link?

just remove “DirectionalLightActor” reference of SkySphere ,then you can adjust sun height,this worked for me .

I found proper answer for this by inspecting sky sphere bp.

  1. Have directional light set up for sphere.
  2. Change Y rotation of directional light.
  3. In sky sphere detail pane, under lighting section, hit refresh material button.

Making rotation such that light would look down to ground means it’s noon. 90 degree (looking toward horizon) means sunset/sunrise.

location of light actor is ignored. sky sphere bp only cares about light actor’s Pitch rotation.

Greetings from 2018,thanks pal,this answer clarifying issue :)。