Is there a Blueprint method to manually rebuild nav mesh?
Hi, I would like to know if there is any way to rebuild the nav mesh manually using some blueprint command. I know that I can enable runtime rebuild of nav mesh. But I just want the rebuild to happen only when I do something specific like say add some new mesh to the level.
asked Apr 02 '15 at 03:22 PM in Blueprint Scripting
AFAIK, there is no need for such functionality. With
If you could provide a use case where the above does not apply for your particular project, then perhaps someone could better assist you. Otherwise, just use
Follow this question
Once you sign in you will be able to subscribe for any updates here