Free Look camera
Now, my aim is to create free look camera or a flaying camera. Without the need of ground to move somewhat like the camera movement while in the unreal editor in the 3d viewport. No character meshes and no collisions (yet).
I used the Character blueprint but the thing is that it only moves properly when on the ground. While if I fly away things start to get very awkward.
I tried creating a new blueprint with consisting only of a camera but then I cannot set movement.
I also tried playing with gravity but still no luck. Any help on how to create this.
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