[Feature Request] closing fullscreen blueprint editor window should not close UE4

There is a really annoying bug that must be destroyed!!! When in any editor window such as blueprint, it starts up full screen. When hitting the “X” in the top right to close the blueprint editor or material editor, UE completely closes out… no warning or anything. GAAAAAAAAAHHHHHHHHHHH! This is really really really frustrating. If the editor is full screen then clicking the top right X should only close the top most editor window. Am I the only one going bonkers over this?

I was being overly theatrical but it is pretty anoying. Please fix this.

Gravedig but I too am clumsy like this. Could it be an option that when the entire editor is about to close it prompts if that’s ok?