x

Search in
Sort by:

Question Status:

Search help

  • Simple searches use one or more words. Separate the words with spaces (cat dog) to search cat,dog or both. Separate the words with plus signs (cat +dog) to search for items that may contain cat but must contain dog.
  • You can further refine your search on the search results page, where you can search by keywords, author, topic. These can be combined with each other. Examples
    • cat dog --matches anything with cat,dog or both
    • cat +dog --searches for cat +dog where dog is a mandatory term
    • cat -dog -- searches for cat excluding any result containing dog
    • [cats] —will restrict your search to results with topic named "cats"
    • [cats] [dogs] —will restrict your search to results with both topics, "cats", and "dogs"

Does having unconnected nodes in a Blueprint affect performance?

I've done some very limited testing, as I haven't really ramped up to super-complex BPs yet, & I'm not noticing a hit when I have big disconnected node graphs in running BPs. I wonder if anyone with more experience than me could chime in?

You might ask why I have big disconnected node graphs sitting in my BPs. Well, I'll tell you: it's when doing iterative testing, if I come across a need to change a graph I'll keep the old stuff sitting around in case I need to revert, sort of a poor/lazy person's version control :)

Product Version: Not Selected
Tags:
more ▼

asked Apr 02 '15 at 09:36 PM in Blueprint Scripting

avatar image

Dark Acre Jack
38 2 4 5

avatar image rokkie199 Mar 03 '19 at 09:15 PM

I know it's an old post but I was trying to find out whether this is the case myself too, does anyone know? My assumption is yes, since unused blueprints and other assets increase package size even though they are not used anywhere in the game.

(comments are locked)
10|2000 characters needed characters left
Viewable by all users

1 answer: sort voted first

should not while running a game but you might during opening for editing not sure about compiling but I've got some pretty crazy BP's but the biggest time I see a performance issue from BP's are when they are opening to edit. that being said I have not gone in the the engine source code to see what happens at what intervels to give you a solid answer this is just from personal experiance.

more ▼

answered Apr 03 '15 at 01:59 AM

avatar image

Sychris
116 6 8 14

(comments are locked)
10|2000 characters needed characters left
Viewable by all users
Your answer
toggle preview:

Up to 5 attachments (including images) can be used with a maximum of 5.2 MB each and 5.2 MB total.

Follow this question

Once you sign in you will be able to subscribe for any updates here

Answers to this question