Duplicated blueprints don't work like the original timeline animation on key input
I have a blueprint object that I animate on key input, using timelines. If I copy this object in the editor and paste a few copies around, when I play the game, only the original works as expected (timeline animates on key input), the others don't animate. What am I doing wrong?
You can see the bottom right object animating, but the rest stay put...
And the blueprint animation:
asked Apr 03 '15 at 04:22 AM in Blueprint Scripting
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