Editing properties in components via Blueprint

So I was wondering if I just missed this entirely or am on the wrong path. But I was looking to edit a specific property value on a component. For example on the First Person Example there is a CharacterMovement component, can you edit a property like “Ground Friction” with blueprint?

I’ve been searching and have a few other people ask similar questions but haven’t really gotten a straight answer.

Any help would be much appreciated.

Shifted

Hey,
yeah you can , in CharacterBP you can “get CharacterMovement” variable, and then drag off the variable to get access to CharacterMovement content.

Wow, I totally missed that.

I appreciate it!