Not move the transform tools

When location of static mesh is edited at transform panel in the level editor, a actor is moved, but a transform tools is not moved.

UE 4.7.4

Windows 8.1 64bit

Hello HamkenDevelop,

I have attempted to reproduce what you are reporting, but am not seeing the occurrence. Would you mind providing me with some reproducible steps or couple screenshots showing an example of the issue?

Thank you,

Hi,

Thank you for your reply.

Additional information here.

Branch: ‘Binary’ build from the Unreal Launcher

Build version: 4.7.4-2497108+++depot+UE4-Releases+4.7

Screenshots/Link to video: UE4 Bug Report: Not move the transform tools - YouTube

Dxdiag Log

Hey HamkenDevelop,

Thank you for the additional information and the video link. Unfortunately I am having a hard time reproducing this issue on my end on our Windows 8.1 machine here. I made sure I was using engine version 4.7.4 and attempted to use the same transform location approach as provided via the video.

Would you mind testing this in a new Blank Blueprint Project with Starter Content enabled. After doing this, take the ‘SM_Cube’ and drag it into your scene. Use the same approach to change the location of the mesh and see if the issue occurs. If it does not, then there must be something within your original project which is causing this issue.

Let me know when you have the results from testing and if you need further assistance.

Cheers,

Hi,

I tried to test in a new Blank Blueprint Project with Starter Content enabled.

The issue didn’t occur.

That means that there is the issue in my project, right?

I would like to fix the issue.
How do I fix the issue on my project?

Thanks

Hey HamkenDevelop,

This usually does indicate it is a project specific problem. Before following the steps I have provided, make a copy of your project folder and keep it somewhere obvious, like your desktop.

Go into the copied project folder on your desktop and delete your Saved, Intermediate, and Config folders. Now open the project by double-clicking the .uproject file.

Test to see if the issue still occurs in the newly edited version of your project? Keep in mind, your layout and other settings could be reset to their default state, so you will need to adjust these changes to suite your own needs.

Let me know if this resolved your issue, or if you need further assistance.

Thank you,

Hi,

I carried out your solutions and the issue was fixed.

I am grateful for your support.

Thanks