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Paper2d TileMap flicker

Hello! I have a TileMap with tile offset. When the camera is turned different, the tiles are not properly overlap: alt text alt text

How to fix it????

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asked Apr 03 '15 at 05:36 PM in Using UE4

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Banck
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It looks like your tiles are z-fighting. Do you have two tilemap actors placed in roughly the same space (or even just two different tile layers that pressed very closely together)? That would definitely cause that rendering issue.

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answered Nov 17 '16 at 02:19 PM

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nspidel.skybox
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