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[Closed] [Request] Lazier OnTick event

It would be super handy to have access to some kind of more performant OnTick event which doesn't fire every single frame. Ideally, I'd like to be able to describe something like "Perform these not-critical-to-the-moment tasks once every X frames, or immediately if it's been more than Y milliseconds since the last frame".

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asked Apr 04 '15 at 12:53 AM in Blueprint Scripting

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SFtheWolf
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avatar image Jacky Apr 04 '15 at 12:57 AM

Can't you use Timer for this?

avatar image alperenakyuz Apr 04 '15 at 09:14 PM

Ditto what he said ^^

Alternatively, you can use multigates but timers are much better. Just type "set timer" in the blueprint editor

avatar image DG Gage Apr 05 '15 at 02:45 AM

You can also use Timelines for perpetual but temporary/situational processes, and they can even output values based on graphs within them, execute delegates at specific times, loop, rewind, stop, play... you name it

avatar image SFtheWolf May 01 '15 at 07:01 PM

No idea why I didn't think of that, thanks! Come to think of it, a more useful request would have been a non-essential tick event that scales with available idle time, or something.

avatar image HAH Apr 04 '15 at 11:36 PM

You can use a Delegate Timer if you need to attach a specific Custom Event (and set Looping to true to call it repeatedly).

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The question has been closed May 21 '15 at 05:04 PM by SFtheWolf for the following reason:

Answered in the comments.


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