Search in
Sort by:

Question Status:

Search help

  • Simple searches use one or more words. Separate the words with spaces (cat dog) to search cat,dog or both. Separate the words with plus signs (cat +dog) to search for items that may contain cat but must contain dog.
  • You can further refine your search on the search results page, where you can search by keywords, author, topic. These can be combined with each other. Examples
    • cat dog --matches anything with cat,dog or both
    • cat +dog --searches for cat +dog where dog is a mandatory term
    • cat -dog -- searches for cat excluding any result containing dog
    • [cats] —will restrict your search to results with topic named "cats"
    • [cats] [dogs] —will restrict your search to results with both topics, "cats", and "dogs"

FBX import Troubles

When i try to import FBX files from the 3rd Person Game with Blueprints, I get this message: Failed to import 'FBX\HeroTPP.FBX'. Failed to create asset '/Game/StarterContent/Characters/HeroTPP' ...

What do I do?

Product Version: Not Selected
more ▼

asked Apr 04 '15 at 01:35 AM in Bug Reports

avatar image

2 2 4

(comments are locked)
10|2000 characters needed characters left
Viewable by all users

1 answer: sort voted first

Hey codycarol95,

To clarify, you are attempting to import the third person character mesh from the Third Person Blueprint project?

If you would like to use the third person character as well as the blueprint in your own project, you can use the 'Migrate' asset option. Follow along with the images provided below to learn how to migrate your Third Person BP to your own project.

Migrate Option

alt text

After selecting the migrate option, you will be prompted to save. Then the blueprint and all the associated assets will be shown in a window as a preview of the specific assets you will be migrating.

Content Folder

alt text

Next, you need to choose the 'Content' folder of the project you wish to migrate the Blueprint. Simply locate your 'Unreal Projects' folder and select the content folder of the desired project.

After choosing the correct 'Content' folder, press okay and the assets should migrate successfully. Let me know if this was a valid solution to your issue, or if you still need help.


Andrew Hurley

more ▼

answered Apr 06 '15 at 02:53 PM

(comments are locked)
10|2000 characters needed characters left
Viewable by all users
Your answer
toggle preview:

Up to 5 attachments (including images) can be used with a maximum of 5.2 MB each and 5.2 MB total.

Follow this question

Once you sign in you will be able to subscribe for any updates here

Answers to this question