Get Player ID to spawn certain character

Im trying to setup a coop game with arcade style player spawning . IE: Player one gets character blue, player two gets green, etc.

However, I’m having difficulties finding a good way to figure out which player is number 1, etc. What is an efficient way of finding player number for a specific player controller?

Hey!
The player index system is zero based.
So the first player that get automatically created is Player Index 0.
The second player will be Player Index 1.

Here are the two most relevant nodes:

37312-player+controller+request+nodes.png

Hope this helps!

Boris

This helped me quite a bit. At least, getting those functions did. Granted it took a bit to find the same ones and their structures in C++, but you got me on the right track. Thank you!!!