Many instanced maps on the single server

Greetings, fellow developers!:slight_smile:

I’ve a couple of questions, and i really need an advise:)

Well, the main goal is – making the one server, which one can handle up to 1.4k players.
Players, united in parties (7 players on each one), can select one of several maps (instances), and then raid them.

  1. The main question is - what is a
    best approach, to run dungeon
    instance for certain party leader?

  2. Is there any samples, of the
    familiar behavior?

  3. How much concurrent users can handle UE4’s
    stock server software?

Thank you so much!

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