How To - Static Camera move only player

Hi guys
Help please
I’ve been trying to make a static camera, I just want the camera to stay in place and be able to move a player arround

I tried putting both player and camera in a Character BP but when I move it they both move
also tried putting just the camera in a Pawn BP and the Character separate in another BP but I can’t get the input to reach my player.

thank you

Hi Varomix,

There is a similar post on using camera’s located here:

Instead of using a TriggerVolume, try using Event Begin Play in the Level Blueprint and it will start from the fixed camera you’ve placed in your level.

-W

Thanks Wes
I needed to set the camera in the level blueprint and now it works

thanks again

simple way create any type of light as child in the camera and change light mobility to static and delete it after that (but i don’t know how to get back camera mobility to movable, i just find it by accident and it’s my problem now if you have any solution tell me how)