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Sprint/Stamina Mechanic Trouble

Could anyone take a look at this blueprint and tell me what looks off?

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asked Apr 05 '15 at 09:25 AM in Blueprint Scripting

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Frostycane
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In the upper part, you must add the 2.5 to the current max stamina,not to zero and set that to the new Stamina. Otherwise, max stamina will stay at 2.5 or -2.5.

In Sprint control, is it normal, that the 2 branches for checking, if sprinting is available aren't connected to an execution graph? You can add them to the event tick graph to check every tick, if sprinting is available. When they aren't connected to an execution graph, they aren't gonna used

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answered Apr 05 '15 at 11:03 PM

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Dwabii95
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avatar image Dwabii95 Apr 05 '15 at 11:05 PM

You can also optimize the second branch in sprint control: if you replace == with <=, then you can remove the second branch and add to false CanSprint=true , because when stamina isn't <= 0 , it is automatically > 0 and therefore you can sprint.

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