Array in infinity level lead actor to x0.0y0.0z0.0
Hello, i'm doing a "temple run" like game.
I have 5 floors actors that move through the cenario and need, when they pass the field of view, go to the initial position to the infinity loop. I manage to do that perfectly without arrays, now that i transported to it my actors are going to the location x0y0z0.
what i'm doing wrong?
asked Apr 06 '15 at 03:04 AM in Blueprint Scripting
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